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Author Topic: [C3][Strength][Light Forces] Bhrak'ra - Predators Hunter  (Read 1614 times)

Cr1M1n4L

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[C3][Strength][Light Forces] Bhrak'ra - Predators Hunter
« on: March 16, 2011, 09:36:13 AM »




Bhrak'ra
Predators Hunter
: 25 + 3.0. (Lv3: 31)
: 18 + 1.5. (Lv3: 21)
: 15 + 1.3. (Lv3: 17)




Advanced Statistics
Base damage: 30 - 40.
Base armor: 4.
Movespeed: 350.
Starting HP/MP: 700/250.
Attack Range: 300.
Type: Strength.


Hero Skill:

Spell Name: Plasma Cannon Taun'dcha
Spell Type: Instant Cast
Spell Description: Plasma fires a bullet causing damage to the unit selected. The contact gives an electric shock and damage to all units within 200 range around targeted unit. With the level the cooldown and manacost, increases.
Lvl 1: Deals 80 point of damage+(Hero Str*0.30) to the target. Damage Around: 40+(Hero Str*0.15). Purge: 0.75 seconds. Cooldown: 10 Seconds. Mana Cost: 100
Lvl 2: Deals 160 point of damage+(Hero Str*0.60) to the target. Damage Around: 80+(Hero Str*0.30). Purge: 1.00 seconds. Cooldown: 12 Seconds. Mana Cost: 120
Lvl 3: Deals 240 point of damage+(Hero Str*0.90) to the target. Damage Around: 120+(Hero Str*0.45).Purge: 1.25 seconds. Cooldown: 14 Seconds. Mana Cost: 140
Lvl 4: Deals 320 point of damage+(Hero Str*1.20) to the target. Damage Around: 160+(Hero Str*0.60). PUrge: 1.50 seconds. Cooldown: 16 Seconds. Mana Cost: 160


Hero Skill:

Spell Name: Impact Cannon
Spell Type: Summoning
Spell Description:Predator puts Impact Cannon immobile to detect invisible in a range of 600. Shoot the enemy units within range of vision. Atached enemy units loses armor. Impact Cannon can be controlled and is immune to magic. For all levels: Cooldown: 15 seconds, Manacost: 100
Lvl 1: 1 Summon. The Impact Cannon has 300 hit points, and deals 20-40 damage. Decrease Armor Enemy: 1. Last 30 seconds
Lvl 2: 1 Summon. The Impact Cannon has 400 hit points, and deals 30-50 damage. Decrease Armor Enemy: 3. Last 30 seconds
Lvl 3: 1 Summon. The Impact Cannon has 500 hit points, and deals 40-60 damage. Decrease Armor Enemy: 5. Last 30 seconds
Lvl 4: 1 Summon. The Impact Cannon has 600 hit points, and deals 50-70 damage. Decrease Armor Enemy: 7. Last 30 seconds



Spell Name: Armor Medical
Spell Type: Pasive
Spell Description: Predator gains transparency armor. Armor absorbs a % of the damage taken and save it to later change it on life points. Spell activates when reaches max level capacity.
Level 1: Abrorbs 40% of damage. Stores: 300 hp max. Mana Cost: 100
Level 2: Abrorbs 35% of damage. Stores: 600 hp max. Mana Cost: 150
Level 3: Abrorbs 30% of damage. Stores: 900 hp max. Mana Cost: 200
Level 4: Abrorbs 25% of damage. Stores: 1200 hp max. Mana Cost: 250



Spell Name: Naginata.
Spell Type: Time
Spell Predator gets Naginata. A weapon that gives the carrier attack speed, damage and range..
Lvl 1: Increases 50 Dmg, 550 range,  Increase Speed: 40%. Mana Cost: 160. Last 30 seconds. Cooldown: 100 seconds
Lvl 2: Increases 70 Dmg, 650 range, Increase Speed: 60%. Mana Cost: 220. Last 35 seconds.Cooldown: 120 seconds
Lvl 3: Increases 90 Dmg, 750 range, Increase Speed: 80% Speed. Mana Cost: 380. Last 40 seconds. Cooldown: 140 seconds



Quote
Synergy:

Quote
Skill build:
Level 1:
Level 2:
Level 3:
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
Level 10:
Level 11:
Level 12
Level 13:
Level 14:
Level 15:
Level 16:
Level 17 - 25: Attribute Bonus

Questions and Answers:
Q: ??
A: ??


Quote
Changelog:
Update
03/22/2011
Base Damage: Changed
Armor: Changed
HP: Changed
1er Spell: Modified values
2do Spell: Changed... All! New Spell
4th Spell: Modified values
Update
03/26/2011
3rd Spell: Modified Values Manacost
« Last Edit: March 28, 2011, 07:03:54 PM by Cr1M1n4L »
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Flam3

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Re: [C3][Strength][Light Forces] Bhrak'ra - Predators Hunter
« Reply #1 on: March 16, 2011, 08:12:13 PM »

1st: This ability is pretty weak, sound like Frost Nova 320 damage and slow in 1.25 seconds. The cost is 160 mana, too much for his int.
2nd: Weak, high manacost, low damage.
3rd: Don't know if this ability is codeable, have to ask markone about that.
4th: Another metamorphosis, it's boring and imba, even with high manacost. How about this:

Lvl 1: Increases 45 Dmg, 550 range, 80% Speed. Mana Cost: 150. Last 25 seconds. Cooldown: 80 seconds.
Lvl 2: Increases 65 Dmg, 600 range, 90% Speed. Mana Cost: 200. Last 30 seconds.Cooldown: 100 seconds.
Lvl 3: Increases 75 Dmg, 650 range, 100% Speed. Mana Cost: 250. Last 35 seconds. Cooldown: 120 seconds.
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markone

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Re: [C3][Strength][Light Forces] Bhrak'ra - Predators Hunter
« Reply #2 on: March 18, 2011, 01:54:27 AM »

Hey im damn busy last days here is short review.


1st Classic damage spell, i suggest tweaking values a little. Usefull for targeting alien and killing zergs cause purge can eat them.
2nd I would suggest this mine becomes a gun, which can shoot! and see invisibles
3rd Great spell
Ultimate giga mega super power :)

Overall, short-ranged hero to avoid rtn damage, having all what need to catch alien, but remember alien have a lot of HP and a lot of Armor. Think about it
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Flam3

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Re: [C3][Strength][Light Forces] Bhrak'ra - Predators Hunter
« Reply #3 on: March 18, 2011, 07:14:20 AM »

Overall, short-ranged hero to avoid rtn damage, having all what need to catch alien, but remember alien have a lot of HP and a lot of Armor. Think about it

Thinking... Thinking... Thinking...
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Cr1M1n4L

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Re: [C3][Strength][Light Forces] Bhrak'ra - Predators Hunter
« Reply #4 on: March 18, 2011, 02:28:42 PM »

1st: This ability is pretty weak, sound like Frost Nova 320 damage and slow in 1.25 seconds. The cost is 160 mana, too much for his int.
1st Classic damage spell, i suggest tweaking values a little. Usefull for targeting alien and killing zergs cause purge can eat them.
Are right, but could not find a first spell according to what I like.
What do you think ... hmm.

Quote
Spell Name: Plasma Cannon Taun'dcha
Spell Type: Instant Cast
Spell Description: Plasma fires a bullet causing damage to the unit selected. The contact gives an electric shock to all units within 200 range around targeted unit. With the level the cooldown and manacost, increases.
Lvl 1: Deals 100 point of damage to the target. Purge: 0.50 seconds. Cooldown: 8 Seconds. Mana Cost: 110
Lvl 2: Deals 180 point of damage to the target. Purge: 0.75 seconds. Cooldown: 10 Seconds. Mana Cost: 120
Lvl 3: Deals 240+(Hero Str*1.5)point of damage to the target. Purge: 1.00 seconds. Cooldown: 12 Seconds. Mana Cost: 130
Lvl 4: Deals 240+(Hero Str*1.75) point of damage to the target. Purge: 1.25 seconds. Cooldown: 14 Seconds. Mana Cost: 140
More damage to the first spell, no. I think the purge and the distance of the ulti, this is fine.

2nd: Weak, high manacost, low damage.
Yes, but I thought that with the ability to see invisible. The damage and mana cost were fine.

4th: Another metamorphosis, it's boring and imba, even with high manacost. How about this:
Lvl 1: Increases 45 Dmg, 550 range, 80% Speed. Mana Cost: 150. Last 25 seconds. Cooldown: 80 seconds.
Lvl 2: Increases 65 Dmg, 600 range, 90% Speed. Mana Cost: 200. Last 30 seconds.Cooldown: 100 seconds.
Lvl 3: Increases 75 Dmg, 650 range, 100% Speed. Mana Cost: 250. Last 35 seconds. Cooldown: 120 seconds.
No metamorphosis. Only speed, dmg and range. No Chaos Dmg, no increase hp.


2nd I would suggest this mine becomes a gun, which can shoot! and see invisibles
Hmm... Thinking
3rd Great spell
It can be done?
Ultimate giga mega super power :)
Too much, right? as Flam3 said.

Overall, short-ranged hero to avoid rtn damage, having all what need to catch alien, but remember alien have a lot of HP and a lot of Armor. Think about it
If the 3rd can be done+1st Spell, with the distance and speed I think he can win.
My idea is not "be better than the aliens". But I will think.
« Last Edit: March 18, 2011, 02:33:49 PM by Cr1M1n4L »
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Cr1M1n4L

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Re: [C3][Strength][Light Forces] Bhrak'ra - Predators Hunter
« Reply #5 on: March 22, 2011, 08:50:34 AM »

Hi
Base Damage: Changed
Armor: Changed
HP: Changed
1er Spell: Changed
2do Spell: Changed... All!
4th Spell: Changed

Sorry... Hard work, and also studied.
« Last Edit: March 22, 2011, 02:03:31 PM by Cr1M1n4L »
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markone

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Re: [C3][Strength][Light Forces] Bhrak'ra - Predators Hunter
« Reply #6 on: March 25, 2011, 02:16:18 AM »

I like your cannon spell, It's what i had on mind when i said you to do it.
I didnt saw manacost on 3rd spell, was it there all the time?
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Onewithdarkness

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Re: [C3][Strength][Light Forces] Bhrak'ra - Predators Hunter
« Reply #7 on: March 25, 2011, 03:51:39 PM »

Quick review:
1st kinda classic tweak, but nice vs zergs.
2nd even when is kinda summon, sound really nice -armor and inmovable.
3rd good idea on this one, but i think STR with this + vampiric power will only be stoped by bash or stun hero. but great vs return damage.
4th agree with marko....

nice hero here...
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Cr1M1n4L

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Re: [C3][Strength][Light Forces] Bhrak'ra - Predators Hunter
« Reply #8 on: March 26, 2011, 12:25:30 PM »

I didnt saw manacost on 3rd spell, was it there all the time?
Yes .... "For all levels it burns 50% of life recovered in mana."
Stores 300 HP, burn 150 Mana:
Stores 600 HP, burn 300 Mana.
Stores 900 Hp; burn 450 Mana.
Stores 1200 HP, burn 600 Mana.

Quick review:
1st kinda classic tweak, but nice vs zergs.
I have no more ideas. T_T (no tengo mas ideas T_T)

3rd good idea on this one, but i think STR with this + vampiric power will only be stoped by bash or stun hero. but great vs return damage.
I think not, because it will have little mana and with the spell, the time came where it can not be activated. I do not want to be self-activating, who choose the player. I think at high levels, as many would have 2500 mana. Is 4 activations. Not counting any spell to use.
(Spanish:Yo creo que no, por que va a tener poco mana y junto con los spell, llegara el momento donde no pueda activarse. No quiero sea autoactivable, que elija el jugador. Creo que en niveles altos, como mucho tendria 2500 de mana. Son 4 activaciones. Sin contar los posibles spell a usar.)

4th agree with marko....
I think that this way is fine. I do not see IMBA
(Veo que de esta manera esta bien, no veo desvalance.

nice hero here...
Thanx ^^
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markone

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Re: [C3][Strength][Light Forces] Bhrak'ra - Predators Hunter
« Reply #9 on: March 26, 2011, 12:33:15 PM »

Remove/Reduce that mana burn!
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Cr1M1n4L

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Re: [C3][Strength][Light Forces] Bhrak'ra - Predators Hunter
« Reply #10 on: March 26, 2011, 12:40:59 PM »

Remove/Reduce that mana burn!

25%? With the mask of death could be imba. So I see it. Do not you think?
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markone

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Re: [C3][Strength][Light Forces] Bhrak'ra - Predators Hunter
« Reply #11 on: March 26, 2011, 01:18:29 PM »

As far as i see this spell

When you lose 6000HP you will get back 300/600/900/1200HP so It's silly to lose Mana on those amounts?

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Cr1M1n4L

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Re: [C3][Strength][Light Forces] Bhrak'ra - Predators Hunter
« Reply #12 on: March 26, 2011, 02:51:03 PM »

As far as i see this spell

When you lose 6000HP you will get back 300/600/900/1200HP so It's silly to lose Mana on those amounts?
I did not realize that.

3rd Spell: Modifiqued Valoues Absors. Modified Values Manacost
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Cr1M1n4L

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Re: [C3][Strength][Light Forces] Bhrak'ra - Predators Hunter
« Reply #13 on: March 28, 2011, 04:02:23 PM »

4th Spell Modifiqued: Decrease DMG. Increase Speed. Increase Cooldown

Byes
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Rùa

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Re: [C3][Strength][Light Forces] Bhrak'ra - Predators Hunter
« Reply #14 on: March 28, 2011, 04:58:53 PM »

4th Spell Modifiqued: Decrease DMG. Increase Speed. Increase Cooldown

Byes
Move speed or Attack speed or both?
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