Ddayworld: DDay Revolution

Ddayworld: DDay Revolution

  • May 24, 2013, 04:15:08 AM
  • Welcome, Guest
Please login or register.

Login with username, password and session length

Shout Box

[History] [Commands]

[April 03, 2013, 07:50:38 PM] Rùa: @phadam231016, WOW, you're great, you can code "Hello world" in C++, i can't. I learned coding for along time ago (more 6 years), and now can't remember anything. ^_^

[April 06, 2013, 05:25:26 AM] boolidge: Hello. I need Dday judgement 20.0fe for warcraft 3 1.26b version

[April 06, 2013, 05:26:01 AM] boolidge: please help me ? i have 1.26b. not playing dday judgement 20.0fe 

[April 08, 2013, 12:40:50 AM] markone: sorry there isnt 20.0fe map which works the latest wc3 engies. Try revolutions

[April 10, 2013, 01:14:04 AM] phadam231016: I am trying to use Unity in my free for now

[April 26, 2013, 05:20:40 AM] Jeyrend: Shout at the devil!

[May 02, 2013, 07:12:15 AM] breziq: yA

[May 09, 2013, 02:43:40 PM] Archangel: ah... setih se one igre što je bila na sajtu pre 5 godina, kad smo nadenuli ime oružju Q'rac xD

[May 20, 2013, 12:54:52 PM] Lion: Wow!  every one !!hello

[May 20, 2013, 12:55:15 PM] Lion: im PDC-(L)-ioN

[May 20, 2013, 12:56:49 PM] Lion: where the PDc sephiroz ! PDc death song !

[May 22, 2013, 01:54:48 PM] BlackReptile: Hello! Sorry me? for my bad Engish. If no one work to make new version, can you give me open version to do this?

Pages: [1] 2 3 ... 10

Author Topic: Dday:Revolution 0.73 Suggestions  (Read 10469 times)

markone

  • Map Developer
  • Administrator
  • Sorceror
  • *****
  • Reputation +8/-3
  • Posts: 879
  • There is no knowledge that is not power
    • Lulu
    • MSN Messenger - markone@ddayworld.com
    • View Profile
    • Ddayworld
    • Email
Dday:Revolution 0.73 Suggestions
« on: August 27, 2010, 03:52:16 AM »

Post your 0.73 suggestions here
Logged

to become beta tester send email to markone AT ddayworld DOT com

Flam3

  • DDay Team
  • Priest
  • **********
  • Reputation +5/-0
  • Posts: 483
    • View Profile
    • Email
Re: Dday:Revolution 0.73 Suggestions
« Reply #1 on: August 28, 2010, 06:44:16 AM »





« Last Edit: August 28, 2010, 10:16:04 PM by Flam3 »
Logged

dgmortal

  • DDay Team
  • Squire
  • **********
  • Reputation +0/-0
  • Posts: 189
  • Information wants to be syndicated
    • View Profile
    • Email
Re: Dday:Revolution 0.73 Suggestions
« Reply #2 on: August 28, 2010, 11:51:04 PM »

Just found another idea for Zagg's new spell:


Spirit Bondage:

its the same like spirit link but must be cast on enemy unit, and each unit affected by this spell will take 25/35/50/60% of damage dealt to the group affected by this spell and since Zagg is good at dealing damage to groups this spell has nice synergy for him and opens up opportunity for various tactics and strategies to apply with Zagg, in short: Rules!!!
« Last Edit: August 28, 2010, 11:53:08 PM by dgmortal »
Logged
HATE IS THE LAW

Rùa

  • Squire
  • ***
  • Reputation +2/-0
  • Posts: 200
    • View Profile
Re: Dday:Revolution 0.73 Suggestions
« Reply #3 on: August 29, 2010, 12:53:34 AM »

@Flam3: Your icons are nice. Hope those appear next version.  ;D
About Terminator T-1001, i think he should be nefted. Skill Rapid Recovery should be decrease from 2% to 1.5% or 1%. And his Ulitmate skill, i think should change Melee attack instead of 150 range.
Logged

Flam3

  • DDay Team
  • Priest
  • **********
  • Reputation +5/-0
  • Posts: 483
    • View Profile
    • Email
Re: Dday:Revolution 0.73 Suggestions
« Reply #4 on: August 29, 2010, 01:18:15 AM »

Agree about nerf Rapid Recovery, so hard to kill him with that spell. But 150 range and melee attack (melee = 100 => 127 range) is almost same. Not needed to change Chainsaw.

Terminator's overhaul:
-Terminator:
+Changed his projectile and icon.
-1st:
+Changed the effect, icon. Now it is different with Flame Strike.
-2nd:
+Changed the icon.
+Changed the effect in blink area.
+Removed the effect in casting area (because with that effect, enemies will know Terminator Blink-ed).
+Added sound.
-3rd:
+Added effect (maybe it is too dark).
+Changed the icon.
-4th:
+Changed the icon.

-Notes:
+I coundn't find his model, so I used Skeleton model. Don't mind about it.
+This map is all about visual, so don't mind about stat, too.
+Have Arthas in that map, too.
« Last Edit: August 29, 2010, 04:06:24 AM by Flam3 »
Logged

[Zoo]_Snake

  • Wanderer
  • *
  • Reputation +0/-0
  • Posts: 1
    • View Profile
    • Email
Re: Dday:Revolution 0.73 Suggestions
« Reply #5 on: August 29, 2010, 06:19:24 AM »

Just found another idea for Zagg's new spell:


Spirit Bondage:

its the same like spirit link but must be cast on enemy unit, and each unit affected by this spell will take 25/35/50/60% of damage dealt to the group affected by this spell and since Zagg is good at dealing damage to groups this spell has nice synergy for him and opens up opportunity for various tactics and strategies to apply with Zagg, in short: Rules!!!

Like skill 1 of Warlock from dota?
http://www.playdota.com/heroes/warlock
Logged

markone

  • Map Developer
  • Administrator
  • Sorceror
  • *****
  • Reputation +8/-3
  • Posts: 879
  • There is no knowledge that is not power
    • Lulu
    • MSN Messenger - markone@ddayworld.com
    • View Profile
    • Ddayworld
    • Email
Re: Dday:Revolution 0.73 Suggestions
« Reply #6 on: August 29, 2010, 07:02:16 AM »

no its from melee, just inverted
Logged

to become beta tester send email to markone AT ddayworld DOT com

Flam3

  • DDay Team
  • Priest
  • **********
  • Reputation +5/-0
  • Posts: 483
    • View Profile
    • Email
Re: Dday:Revolution 0.73 Suggestions
« Reply #7 on: August 29, 2010, 07:10:52 AM »

Tristania:

« Last Edit: September 01, 2010, 03:42:42 AM by Flam3 »
Logged

Archangel

  • DDay Team
  • Advanced Members
  • **********
  • Reputation +0/-0
  • Posts: 45
    • MSN Messenger - mosquito-slayer@hotmail.com
    • View Profile
    • Email
Re: Dday:Revolution 0.73 Suggestions
« Reply #8 on: August 29, 2010, 08:32:12 AM »

thing is to find some original warcraft icons, because when you add all those icons for three hoeres for example, you can putsome nice skin for some hero instead of them
Logged

Hero0712

  • Priest
  • ****
  • Reputation +0/-0
  • Posts: 273
    • Hero0712
    • View Profile
Re: Dday:Revolution 0.73 Suggestions
« Reply #9 on: August 29, 2010, 09:29:53 AM »

I'd like original icons and effect for old/melee spells. For new spells, it's ok if we put new icons and effect.
Logged

markone

  • Map Developer
  • Administrator
  • Sorceror
  • *****
  • Reputation +8/-3
  • Posts: 879
  • There is no knowledge that is not power
    • Lulu
    • MSN Messenger - markone@ddayworld.com
    • View Profile
    • Ddayworld
    • Email
Re: Dday:Revolution 0.73 Suggestions
« Reply #10 on: August 29, 2010, 09:30:52 AM »

I would not like 12MB map size
Logged

to become beta tester send email to markone AT ddayworld DOT com

Flam3

  • DDay Team
  • Priest
  • **********
  • Reputation +5/-0
  • Posts: 483
    • View Profile
    • Email
Re: Dday:Revolution 0.73 Suggestions
« Reply #11 on: August 29, 2010, 10:04:35 PM »

I would not like 12MB map size

Mine doesn't increase map size so much. As you can see, Terminator, Chainsaw, Falseshot Aura, Deadly Glaive (passive version), Cry of the Moon, those icons already imported.
And I think Chained Glaive doesn't represent the skill well. It just show a catapult, not really a glaive.
Anyway, you don't need to change if you don't like it.
« Last Edit: August 30, 2010, 04:02:56 AM by Flam3 »
Logged

Onewithdarkness

  • Moderator
  • Priest
  • *****
  • Reputation +4/-3
  • Posts: 381
    • View Profile
Re: Dday:Revolution 0.73 Suggestions
« Reply #12 on: August 30, 2010, 08:42:42 AM »

Just one suggestion, change "false hot aura" to darkness Aura... is more accurate (and was my hero) :p
(I didnt forgot about bone chimes aura(is named as i suggest) so  change that one to "dead souls aura", you know it takes corpses to heal, but animation is more like taking souls to feed)

I ll return soon enough, I m just starting :)
« Last Edit: August 30, 2010, 08:44:23 AM by onewithdarkness »
Logged

dgmortal

  • DDay Team
  • Squire
  • **********
  • Reputation +0/-0
  • Posts: 189
  • Information wants to be syndicated
    • View Profile
    • Email
Re: Dday:Revolution 0.73 Suggestions
« Reply #13 on: August 30, 2010, 01:31:01 PM »

Kabal's New Spell:

Kabal uses his beast mastery powers to summon loyal beasts of the old judgment war back to fight for revoloution! with level the power and count of summoned creeps increases.

  • Level 1: Summons 1 random creep between levels 2-5 from judgment.
  • Level 2: Summons 1-2 random creeps between levels 3-6 from judgment.
  • Level 3: Summons 1-2 random creeps between levels 4-7 from judgment.
  • Level 4: Summons 1-2 random creeps between levels 5-8 from judgment.
comments are welcome.
« Last Edit: August 30, 2010, 01:32:35 PM by dgmortal »
Logged
HATE IS THE LAW

Flam3

  • DDay Team
  • Priest
  • **********
  • Reputation +5/-0
  • Posts: 483
    • View Profile
    • Email
Re: Dday:Revolution 0.73 Suggestions
« Reply #14 on: August 30, 2010, 08:36:58 PM »

Kabal's New Spell:

Kabal uses his beast mastery powers to summon loyal beasts of the old judgment war back to fight for revoloution! with level the power and count of summoned creeps increases.

  • Level 1: Summons 1 random creep between levels 2-5 from judgment.
  • Level 2: Summons 1-2 random creeps between levels 3-6 from judgment.
  • Level 3: Summons 1-2 random creeps between levels 4-7 from judgment.
  • Level 4: Summons 1-2 random creeps between levels 5-8 from judgment.
comments are welcome.


Nice, he is Beastmaster. He must has summon skill.
Logged
Pages: [1] 2 3 ... 10
 

Epicwar.com HiveWorkshop.com www.mtteam.proboards70.com nexuscore.com www.wc3-maps.net www.eurobattle.net
Sponsor by: It goes a long way.com